#include <clients.h>
◆ gc_t
◆ clients_t() [1/2]
us::gov::socket::clients_t::clients_t |
( |
server * |
s | ) |
|
◆ clients_t() [2/2]
us::gov::socket::clients_t::clients_t |
( |
const clients_t & |
other | ) |
|
|
delete |
◆ ~clients_t()
us::gov::socket::clients_t::~clients_t |
( |
| ) |
|
◆ add()
void us::gov::socket::clients_t::add |
( |
client * |
| ) |
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◆ add_update()
void us::gov::socket::clients_t::add_update |
( |
client * |
| ) |
|
◆ dump()
void us::gov::socket::clients_t::dump |
( |
const string & |
prefix, |
|
|
ostream & |
os |
|
) |
| const |
◆ feedlo()
void us::gov::socket::clients_t::feedlo |
( |
| ) |
|
◆ join()
void us::gov::socket::clients_t::join |
( |
| ) |
|
|
inline |
◆ start()
ko us::gov::socket::clients_t::start |
( |
| ) |
|
◆ stop()
void us::gov::socket::clients_t::stop |
( |
| ) |
|
|
inline |
◆ update()
void us::gov::socket::clients_t::update |
( |
vector< int > & |
honest, |
|
|
vector< pair< uint32_t, string >> & |
evil |
|
) |
| |
◆ wait_ready()
ko us::gov::socket::clients_t::wait_ready |
( |
const chrono::system_clock::time_point & |
deadline | ) |
const |
◆ gc
gc_t us::gov::socket::clients_t::gc |
◆ locli
client us::gov::socket::clients_t::locli |
◆ mx
mutex us::gov::socket::clients_t::mx |
|
mutable |
◆ svr
server* us::gov::socket::clients_t::svr |
The documentation for this struct was generated from the following file: